Computer Graphics Programming
(including CG Kernels and Libraries)
25
Graphics Programs in Microsoft Basic
Timothy J. O'Malley; Paperback
(Hard to Find)
3D
Graphics File Formats : A Programmer's Reference
Keith Rule; Paperback; $36
Descriptive information available.
3D
Graphics in Pascal
G. Bielig-Schulz, Ch. Schulz; Paperback
3D
Interactive Computer Graphics : The Hierarchical Modelling System HIRASP
(Ellis Horwood Series in Computers and Their Applications)
Wim J. Teunissen, Jan Van Den Bos; Hardcover; $75
(Special Order)
3D Java
Chris Laurel; Paperback; $50
Descriptive information available.
3D With
HOOPS : Build Interactive 3D Graphics into Your C++ Applications
Wm Leler, et al; Paperback; $50
Descriptive information available.
A
Practical Introduction to PHIGS and PHIGS Plus
T.L.J. Howard, et al; Hardcover; $41
Descriptive information available.
A Primer
for PHIGS
(Wiley Professional Computing)
Fra Hopgood, et al; Paperback
(Hard to Find)
A Primer
for PHIGS - C Programmer's Edition
F.R.A. Hopgood; Hardcover
(Hard to Find)
A
Simplified Approach to Image Processing : Classical and Modern Techniques in C
(Hewlett-Packard Professional Books)
Randy Crane; Hardcover; $60
Descriptive information available.
An
Introduction to Object-Oriented Programming in C++
With Applications in Computer Graphics
Graham M. Seed; Paperback; $54
Descriptive information available.
Advanced
Animation and Rendering Techniques : Theory and Practice
Alan H. Watt, Mark Watt; Hardcover; $46
Descriptive information available.
Advanced
Graphics : Haunted House / Computer Animation
(Write Your Own Program Series)
Marcus Milton; School & Library Binding
(Hard to Find)
Advanced
Graphics in C : Programming and Techniques
Nelson Johnson; Paperback
(Hard to Find)
Advanced
Graphics on VGA and XGA Cards Using Borland C++
Ian O. Angell, Dimitrios Tsoubelis; Paperback; $45
Descriptive information available.
Advanced
Graphics Programming in C and C++
Roger T. Stevens, Christopher D. Watkins; Paperback
(Hard to Find)
Advanced
Graphics Programming in Turbo Pascal
Roger T. Stevens, Christopher D. Watkins; Paperback
(Hard to Find)
Advanced
Graphics Programming in Turbo Pascal
Book & Disk
Roger Stevens, Christopher D. Watkins; Hardcover
(Hard to Find)
Advanced
Graphics Programming Using C / C++
(Coriolis Group Book)
Loren Heiny; Paperback; $31
Descriptive information available.
Advanced
Programmer's Guide to SuperVGAs
Book and Disk
George Sutty, Steve Blair; Hardcover
(Hard to Find)
Advanced
Programmer's Guide to the EGA / VGA
Book and Disk
George Sutty, Steve Blair; Hardcover
(Hard to Find)
Advanced
Programming With the Memotech MTX : Machine Code, Sound, Graphics
Spencer Bateson; Paperback
(Hard to Find)
Advances
in Object-Oriented Graphics I
Hardcover
(Special Order)
Advances
in Object-Oriented Graphics I
(Eurographic Seminars)
E.H. Blake, P. Wisskirchen (Editor); Hardcover; $98
(Special Order)
Algorithm
Animation
(ACM Distinguished Dissertations, 1987)
Marc H. Brown; Hardcover; $30
Algorithms
and Data Structures : With Applications to Graphics and Geometry
Jurg Nievergelt, Klaus H. Hinrichs; Hardcover; $67
(Special Order)
Descriptive information available.
Algorithms
for Graphics and Image Processing
Theodosios Pavlidis; Hardcover
(Hard to Find)
Algorithms
for Parallel Polygon Rendering
Paperback
(Special Order)
Algorithms
for Parallel Polygon Rendering
(Lecture Notes in Computer Science, Vol 373)
T. Theoharis; Paperback; $18
(Special Order)
Algorithms,
Smart Chips and Their Applications
Hardcover
(Hard to Find)
Algorithms,
Smart Chips and Their Applications
(Industrial Control, Computers, and Communications Series, Vol 2)
Ferenc Vajda; Hardcover
(Hard to Find)
Applied
Graphics Algorithms : Practical Techniques for C++ Programmers
Book and Disk
Marv Luse; Hardcover
(Hard to Find)
Appstudio
Graphics Editor
For Users of Microsoft Visual C++ Development System for Windows
(Hands-On Windows Programming Series, Bk 7) Vol 7
Richard P. Braden; Paperback; $14
Descriptive information available.
Bitmapped
Graphics Programming in C++
Book and Disk
Marv Luse; Paperback; $36
Descriptive information available.
Black
Art of 3D Game Programming
Writing Your Own High-Speed 3-D Polygon Video Games
Andre Lamothe; Paperback; $45
Descriptive information available.
Borland
C++ Programmer's Guide to Graphics
James W. McCord; Paperback
(Hard to Find)
Borland
C++ Text and Graphics Editor Toolbox
Book and 2 5 1/4' Disks
(Borland/Bantam Series)
David Hu; Hardcover
(Hard to Find)
Building
a 3D Game Engine in C++
Book and Disk
Brian Hook; Paperback; $36
Descriptive information available.
Building
Applications With PEXLIB
Jan Hardenbergh; Paperback; $57
Descriptive information available.
Business
Graphics Programming in C++
Book and Disk
John Levine; Hardcover
(Hard to Find)
C -
Graphics
Paperback; $38
(Special Order)
C for
Windows Animation Programming
Lee Adams; Paperback; $36
Descriptive information available.
C
Programmer's Guide to Graphics
James W. McCord; Paperback
(Hard to Find)
C++
Real-Time 3D Graphics
Andrew Tyler; Paperback; $58
(Special Order)
Computational
Geometry and Computer Graphics in C++
Michael J. Laszlo; Hardcover; $54 (Back Ordered)
Descriptive information available.
Computer
Graphics : A Programming Approach
Steven Harrington; Hardcover
(Hard to Find)
Computer
Graphics : An Object-Oriented Approach to the Art and Science
Book and Disk
Cornel K. Pokorny; Paperback; $50
Descriptive information available.
Computer
Graphics -- With 29 Ready-To-Run Programs
David Chance; Unknown Binding
(Hard to Find)
Computer
Graphics -- With 29 Ready-To-Run Programs
David Chance; Hardcover
(Hard to Find)
Computer
Graphics C Version
Donald Hearn, M. Pauline Baker; Hardcover; $63
Descriptive information available.
Computer
Graphics for Design : From Algorithms to AutoCAD
Daniel B. Olfe; Hardcover; $61
Descriptive information available.
Computer
Graphics for Designers and Artists
Isaac Victor Kerlow, Judson Rosebush; Hardcover; $57
Computer
Graphics Environments - Algorithms for Design and Control
Book and Disk
John L. Bradberry; Paperback
Descriptive information available.
Computer
Graphics Programming : GKS - The Graphics Standard
(Symbolic Computation. Computer Graphics)
Gunter Enderle; Hardcover; $59
(Special Order)
Computer
Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)
Computer
Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)
Computer
Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)
Computer
Graphics Software Construction : Using the Pascal Language
(Prentice Hall Advances in Computer Science Series)
John R. Rankin; Hardcover
(Hard to Find)
Computer
Graphics Using Object-Oriented Programming
Steve Cunningham, et al; Paperback; $54
Computer
Graphics With Pascal
Marc Berger; Hardcover; $50
(Special Order)
Create
Your Own Games Computers Play
Keith S. Reid-Green; Paperback
(Hard to Find)
Designing
Groupware for Real-Time Drawing
Saul Greenberg, et al; Paperback; $40
(Special Order)
DirectDraw
Programming
Bret Timmins; Paperback; $36
Descriptive information available.
Dynamical
Systems and Fractals : Computer Graphics Experiments With Pascal
Karl-Heinz Becker, et al; Hardcover; $75
(Special Order);
Descriptive information available.
Dynamical
Systems and Fractals : Computer Graphics Experiments With Pascal
Karl-Heinz Becker, et al; Paperback; $26
Descriptive information available.
Effective
TCL : Writing Better Programs in TCL and TK
(Addison-Wesley Professional Computing Series)
Mark Harrison, Michael J. McLennan; Paperback; $39
Descriptive information available.
EGA/VGA
: A Programmer's Reference Guide
(Computing That Works)
Bradley Dyck Kliewer; Paperback
(Hard to Find)
Fast
Algorithms for 3D-Graphics
Book and Disk
Georg Glaeser; Paperback; $55
Descriptive information available.
Formal
Specification of Interactive Graphics Programming Languages
William R. Mallgren; Textbook Binding
(Hard to Find)
From
Pixels to Animation : An Introduction to Graphics Programming
Book and Disk
James Alan Farrell; Paperback; $45
Descriptive information available.
From
Pixels to Animation : An Introduction to Graphics Programming
James Alan Farrell; Unknown Binding
(Hard to Find)
Fundamental
Algorithms for Computer Graphics
(NATO ASI Series F : Computer and Systems Science, Vol 17)
R.A. Earnshaw (Editor); Textbook Binding
(Hard to Find)
Game
Graphics in C++
Book and Disk
Len Dorfman; Paperback; $31
Descriptive information available.
Getting
Graphic : Programming Fundamentals in C and C++
Book and Disk
Mark Finlay; Paperback
(Hard to Find)
Getting
Graphic II : More Complex Algorithms
Don Fudge; Paperback
(Hard to Find)
GKS
Theory and Practice
(Eurographic Seminars)
P.R. Bono; Hardcover; $49
(Special Order)
GKS
Theory and Practice
Unknown Binding
(Hard to Find)
GLIB --
A Multi-Device Graphic Library
S. G. Miller; Unknown Binding
(Hard to Find)
Graphics
Programming and Animation
Peder Jungck; Paperback; $30
Descriptive information available.
Graphics
Programming and Animation
Peder Jungck; Paperback; $30
(Special Order)
Graphics
Programming in C
(The C Programmers Reference Guide Series)
Peter G. Aitken; Paperback
(Hard to Find)
Graphics
Programming in C : A Comprehensive Resource for Every C Programmer
Covers CGA, EGA, and VGA Graphic Displays and Includes a Complete Toolbox
Roger T. Stevens; Paperback
(Hard to Find)
Graphics
Programming in C for the IBM PC
Jeffrey Cooper; Paperback
(Hard to Find)
Graphics
Programming in Turbo C
Leendert Ammeraal; Paperback; $45
Descriptive information available.
Graphics
Programming in Turbo C 2.0
Ben Ezzell; Paperback
(Hard to Find)
Graphics
Programming in Turbo C++
Ben Ezzell; Paperback
(Hard to Find)
Graphics
Programming in Turbo Pascal 6.0
Ben Ezzell; Paperback; $25
(Special Order)
Graphics
Programming in Turbo Pascal 6.0
Paperback
(Special Order)
Graphics
Programming in Windows
Charles Petzold; Paperback
(Hard to Find)
Graphics
Programming Powerpack
Book and Disk
Michael Jones; Hardcover
(Hard to Find)
Graphics
Programming Solutions
(J. Ranade Workstation Series)
Book and Disk
Julio Sanchez, Maria P. Canton; Hardcover; $60
(Special Order)
Descriptive information available.
Graphics
Programming Solutions
Paperback Book and Disk
(J. Ranade Workstation Series)
Julio Sanchez, Maria P. Canton; Hardcover
(Hard to Find)
Graphics
Programming With Direct3D : Techniques and Concepts
Rob Glidden; Paperback; $36
Descriptive information available.
Graphics
Programming With Microsoft C
Roger T. Stevens; Paperback
(Hard to Find)
Graphics
Programming With Microsoft C 6.0
(Book and Disc)
Mark Mallett; Hardcover
(Hard to Find)
Graphics
Programming With Microsoft C and Microsoft Quick C : A Comprehensive Guide
Richard Wilton; Paperback
(Hard to Find)
Graphics
Programming With Microsoft C and Microsoft Quick C
Kris Jamsa; Paperback
(Hard to Find)
Graphics
Programming With PHIGS and PHIGS Plus
(Hewlett Packard)
Joseph E. Kasper, David Arns; Paperback; $53
Descriptive information available.
Graphics
Programming With Turbo Pascal
Book and Disk
Murat Tanik; Hardcover; $25
(Special Order)
GRPHX :
A High-Level System of Graphics Routines, Version 1.6
J.W. Oler, D.P. Jordan; Paperback; $11
(Special Order)
High-Performance
C Graphics Programming for Windows
Lee Adams; Paperback
(Hard to Find)
High-Performance
C Graphics Programming for Windows
Paperback
(Hard to Find)
High-Performance
CAD Graphics in C
Lee Adams; Paperback; $27
(Special Order)
High-Performance
CAD Graphics in C
Lee Adams; Hardcover
(Hard to Find)
High
Performance Graphics in C
Paperback
(Special Order)
High-Resolution
Computer Graphics Using C
Ian O. Angell; Paperback; $50
High-Resolution
Computer Graphics Using Fortran 77
Ian O. Angell, Gareth Griffith; Paperback; $56
High-Resolution
Computer Graphics Using Pascal
Ian O. Angell, Gareth Griffith; Paperback
(Hard to Find)
How to
Program Your IBM PC Color and Graphics
Carl Shipman; Paperback; $25
(Special Order)
Instant
VB Animation
Michele Leroux; Paperback; $31
Descriptive information available.
Integrated
Computer Graphics With C
Bruce Mielke; Hardcover
(Hard to Find)
Interactive
Computer Graphics : a Top-Down Approach With OpenGL
Edward Angel; Hardcover; $55
Interactive
Computer Graphics : Data Structures, Algorithms, Languages
Wolfgang. Giloi; Hardcover; $60
(Special Order)
Interactive
Computer Graphics : Functional, Procedural and Device-Level Methods
Peter Burger, Duncan Gillies; Hardcover; $53
ILP :
Intermediate Language for Pictures
Unknown Binding
(Hard to Find)
Introduction
to Graphics Programming for Windows 95 : Vector Graphics Using C++
Michael J. Young; Paperback; $36
Descriptive information available.
Introduction
to CGI / Perl : Getting Started With Web Scripts
Steven E. Brenner, Edwin Aoki; Paperback; $18
Descriptive information available.
Introduction
to the Graphical Kernel System GKS
Paperback
(Special Order)
Introduction
to the Graphical Kernel System GKS
(Automatic Programming Information Centre Studies in Data Processing, No 28)
F.R.A. Hopgood; Paperback; $44
(Special Order)
Lee
Adams' Supercharged C++ Graphics
(Applied C Graphics Series)
Lee Adams; Paperback; $25
(Special Order)
Lee
Adams' Supercharged C++ Graphics
(Applied C Graphics Series)
Lee Adams; Hardcover; $35
(Special Order)
Lee
Adams' Visualization Graphics in C
Lee. Adams; Hardcover; $37
(Special Order)
Descriptive information available.
Lee
Adams' Visualization Graphics in C
Lee Adams; Paperback; $24
Macintosh
Graphics in Modula-2
Russell L. Schnapp; Paperback; $20
(Special Order)
Methodology
in Computer Graphics : Seillac I
Guedji; Textbook Binding
(Hard to Find)
Methodology
of Interaction : Seillac II
Unknown Binding
(Hard to Find)
Methodology
of Window Management
(Eurographics Seminars, Tutorials and Perspectives in Computer Graphics)
F.R.A. Hopgood (Editor); Hardcover
(Hard to Find)
Microcomputer
Graphics : Techniques and Applications
Donald Hearn; Hardcover; $31
(Special Order)
Microcomputer
Graphics : Using Pascal
Richard Halpern; Paperback
Microcomputer
Graphics and Programming Techniques
Harry Katzan; Textbook Binding
(Hard to Find)
Microcomputer
Graphics Using Pascal for the IBM PC and Compatibles
Richard Halpern; Paperback; $20
(Special Order)
Microsoft
Win 32 Programmer's Reference Library
Window Management and Graphics Device Interface Vol 5
Paperback
(Hard to Find)
Microsoft
Windows : Multimedia Programmer's Reference
(Microsoft Windows Programmer's Reference Library)
Microsoft Corporation; Paperback
(Hard to Find)
Microsoft
Windows Multimedia Authoring and Tools Guide
(Microsoft Windows Programmer's Reference Library)
Microsoft Corporation; Paperback
(Hard to Find)
Morphing
on Your PC
Book and 2 Disks
David K. Mason; Paperback
Moving
Graphics
(Write Your Own Program)
M. Milton; School & Library Binding
(Hard to Find)
Multiprocessor
Methods for Computer Graphics Rendering
Scott Whitman; Hardcover; $65
(Special Order)
Net
Warriors in C : Programming 3D Multi-Player Games in C
(Book and CD ROM)
Joe Gradecki; Hardcover; $31
Descriptive information available.
Net
Warriors on the Mac : Creating 3D Games on the MacIntosh Using C
Howard Shere; Paperback
(Hard to Find)
Objectcraft
Paperback
(Special Order)
Object-Oriented
and Mixed Programming Paradigms
New Directions in Computer Graphics
(Focus on Computer Graphics)
Peter Wisskirchen (Editor); Hardcover; $62
(Special Order)
Object-Oriented
Graphics : From GKS and PHIGS to Object-Oriented Systems
(Symbolic Computation)
Peter Wisskirchen; Hardcover; $56
(Special Order)
Object-Oriented
Graphics Programming in C++
Book and Disk
Roger T. Stevens; Paperback; $36
Descriptive information available.
Object-Oriented
Graphics Programming in C++
Roger T. Stevens; Unknown Binding
(Hard to Find)
Object-Oriented
Programming for Graphics
(Focus on Computer Graphics)
C. Laffra; Hardcover; $75
(Special Order)
Object-Oriented
Ray Tracing in C++
(Wiley Professional Computing)
Nicholas Wilt; Paperback; $33
Descriptive information available.
Object-Oriented
Ray Tracing in C++
Book and Disk
Nicholas Wilt; Paperback; $63
Descriptive information available.
Official
Superbase 4 Window Developer's Guide
Fred Dalglesh; Paperback
(Hard to Find)
Open
Inventor C++ Reference Manual
The Official Reference Document for Open Inventor, Release 2
Paperback; $46
Descriptive information available.
OpenGL
Programming for the X Windows System
Mark J. Kilgard; Paperback; $40
Descriptive information available.
OpenGL
Programming for Windows 95 and Windows NT
Ron Fosner; Paperback; $40
Descriptive information available.
OpenGL
Programming Guide
The Official Guide to Learning OpenGL, Release 1
Jackie Neider, et al; Paperback; $31
Descriptive information available.
OpenGL
Programming Guide
The Official Guide to Learning OpenGL, Version 1.1
Mason Woo, et al; Paperback; $44
Descriptive information available.
OpenGL
Reference Manual
The Official Reference Document for OpenGL, Release 1
OpenGL Architecture Review Board; Paperback; $31
Descriptive information available.
OpenGL
Reference Manual
The Official Reference Document to OpenGL, Version 1.1
OpenGL Architecture Review Board, et al; Paperback; $37
Descriptive information available.
OpenGL
Superbible
The Complete Guide to OpenGL Programming for Windows NT and Windows 95
Richard S., Jr Wright, Michael Sweet; Paperback; $54
Descriptive information available.
Oric
Atmos and Oric 1 Graphics and Machine Code Techniques
Geoff Phillips; Hardcover; $9
(Special Order)
OS/2
Presentation Manager GPI
Graphics Programming Guide to the 32-Bit Operating System
(VNR's OS/2 Series)
Graham C. E. Winn; Paperback; $40
Descriptive information available.
OS/2
Presentation Manager GPI : A Programming Guide to Text, Graphics, and Printing
Graham C.E. Winn; Paperback
(Hard to Find)
PC
Graphics With GKS : Introduction to Graphics Standards
(GKS, GKS-3D, PHIGS, CGI, and CGM and to Graphics Programming)
Peter R. Bono; Paperback; $73
(Special Order)
PEXLIB :
A Reference Manual
Mark Graff; Paperback; $34
(Special Order)
Descriptive information available.
PEXLIB :
A Tutorial
Paula Womack; Paperback; $45
Descriptive information available.
PEXLIB
Programming Manual
Tom Gaskins; Paperback
(Hard to Find)
PHIGS
and PHIGS Plus
John W. Blake (Editor); Hardcover; $64
(Special Order)
PHIGS by
Example
W.A. Gaman, W.A. Giovinazzo; Hardcover; $40
(Special Order)
PHIGS by
Example
Hardcover
(Special Order)
Descriptive information available.
PHIGS
Programming Manual
Paperback
(Special Order)
Descriptive information available.
PHIGS
Reference Manual
Linda Kosko (Editor); Paperback; $40
(Special Order)
Photo-Based
3D Graphics in C++
Compositing, Warping, Morphing and Other Digital Special Effects
Book and Disk
Tim Wittenburg; Paperback; $40
Descriptive information available.
Photographic
Imaging Techniques in C++ for Windows and Windows NT
Book and CD-ROM : For Windows and Windows NT
Book and CD-ROM
Craig A. Lindley; Paperback; $40
Descriptive information available.
Photorealism
and Ray Tracing in C
Book and Disks
Christopher Watkins; Hardcover
(Hard to Find)
Picture
Perfect Programming in AppleSoft Basic
Thomas Mason, et al; Paperback
(Hard to Find)
Postscript
Language Program Design
Adobe Systems Inc., Glenn C. Reid; Paperback; $24
Postscript
Language Tutorial and Cookbook
Inc. Adobe Systems; Paperback; $22
Descriptive information available.
Power
Graphics Programming
Michael Abrash; Paperback
(Hard to Find)
Power
Graphics Using Turbo C++
Namir Shammas; Paperback; $22
Descriptive information available.
Power
Graphics Using Turbo C++
Keith Weiskamp; Unknown Binding
(Hard to Find)
Power
Graphics Using Turbo Pascal 6
Coriolis Group Book
Keith Weiskamp, Loren Heiny; Paperback; $27
(Special Order)
Power
GUI Programming With Visualage for C++
Hiroshi Tsuji (Editor), et al; Paperback; $50
Descriptive information available.
Power
Programming : The IBM XGA
Jake Richter; Unknown Binding
(Hard to Find)
Power
Programming : The IBM XGA
Jake Richter; Paperback
(Hard to Find)
Practical
Computer Vision Using C
(Wiley Professional Computing)
James R. Parker; Paperback; $34
Descriptive information available.
Practical
Digital Video With Programming Examples in C
(Wiley Professional Computing)
Phillip E. Mattison; Paperback; $36
Descriptive information available.
Practical
Programming in TCL and TK
Book and Disk
Brent B. Welch; Paperback; $39
Descriptive information available.
Practical
Ray Tracing in C
Book-Disk
(Wiley Professional Computing)
Craig A. Lindley; Paperback; $45
Descriptive information available.
Primer
for PHIGS
Paperback
(Hard to Find)
Primer
for PHIGS
(Wiley Professional Computing)
F.R.A. Hopgood, D.A. Duce; Paperback
(Hard to Find)
Professional
Graphics Programming in the X Window System
Eric F. Johnson, Kevin Reichard; Paperback
(Hard to Find)
Programmer's
Geometry
Adrian Bowyer; Textbook Binding
(Hard to Find)
Programmer's
Guide to PC and PS/2 Video Systems
Maximum Video Performance From the EGA, VGA, HGC, and MCGA
Richard Wilton; Paperback
(Hard to Find)
Programmer's
Guide to PC Video Systems
(Microsoft Press Programming Classic)
Richard Wilton; Paperback
(Hard to Find)
Programmer's
Guide to the Hercules Graphics Cards
David B. Doty; Paperback; $25
(Special Order)
Programming
for Graphics Files in C and C++
John Levine; Paperback; $27
Descriptive information available.
Programming
for Graphics Files in C and C++
Book and Disk
John R. Levine; Paperback
Descriptive information available.
Programming
for Graphics Files in C and C++
Disk
John R. Levine; Hardcover
Descriptive information available.
Programming
Halo Graphics in C
Robert J. Traister; Paperback
(Hard to Find)
Programming
in 3 Dimensions
Hardcover
(Special Order)
Programming
in PHIGS
Valerie Clark; Paperback
(Hard to Find)
Programming
Portable Graphics Applications in C++
Francois Pecheux, Arnaud Compan; Paperback
(Hard to Find)
Programming
Principles in Computer Graphics
Paperback
(Special Order);
Descriptive information available.
Programming
Principles in Computer Graphics
(Wiley Professional Computing)
Leendert Ammeraal; Paperback; $40
Descriptive information available.
Programming
Python
(Nutshell Handbook)
Mark Lutz; Paperback; $40
Descriptive information available.
Programming
the OS/2 Presentation Manager
The Microsoft Guide to Writing Applications for OS/2 Graphical Windowing Environment
Charles Petzold; Paperback
(Hard to Find)
Programming
With Graphics
Garry Marshall; Hardcover
(Hard to Find)
Programming
with Graphics
G. J. Marshall; Unknown Binding
(Hard to Find)
Programming
With Visualage for C++ for Windows
Marc Carrel-Billiard, et al; Paperback; $45
Descriptive information available.
Prolog
Programming and Applications
W.D. Burnham, A.R. Hall; Paperback
(Hard to Find)
Radiosity
: A Programmer's Perspective
(Wiley Professional Computing)
Ian Ashdown; Paperback; $40
Descriptive information available.
Radiosity
: A Programmer's Perspective
(Wiley Professional Computing)
Ian Ashdown; Hardcover; $15
(Special Order);
Descriptive information available.
Rapid
Turbo Pascal Graphics Tutor
With Disk
S.J. Abas; Hardcover; $38
(Special Order)
Ray
Tracing and Radiosity Algorithms for Photorealistic Image Synthesis
Adrianus Johannes Franciscus Kok; Paperback; $58
(Special Order)
Real-Time
Animation Tool-Kit in C++
Book and CD-ROM
Rex E. Bradford; Paperback; $45
Descriptive information available.
Spectrum
Graphics
Nick Hampshire; Unknown Binding
(Hard to Find)
Spectrum
Graphics Machine : An Advanced Machine Code Toolkit
Stuart Nicholls; Hardcover; $12
(Special Order)
Stereogram
Programming Techniques
Christopher D. Watkins, Vincent Mallette; Paperback; $27
Descriptive information available.
Supercharged
C Graphics : A Programmer's Source Code Toolbox
Lee Adams; Paperback; $25
(Special Order)
Supercharged
Graphics : A Programmer's Source Code Toolbox
Lee Adams; Paperback; $22
(Special Order)
Super
VGA Graphics : Programming Secrets
Book and Disk
Steve Rimmer; Hardcover; $45
Descriptive information available.
Super
VGA Graphics : Programming Secrets
Book and Disk
Steve Rimmer; Paperback; $33
Descriptive information available.
Teach
Yourself Graphics Programming in 21 Days
Namir Clement Shammas; Paperback
(Hard to Find)
The Art
of Computer Graphics Programming
A Structured Introduction for Architects and Designers
William J. Mitchell, et al; Paperback
The C
Graphics Handbook
Roger T. Stevens; Hardcover
(Hard to Find)
The C
Graphics Handbook
Roger T. Stevens; Paperback
(Hard to Find)
Descriptive information available.
The C++
Graphics Programming Handbook
Roger T. Stevens; Paperback; $36
The
Design and Analysis of Spatial Data Structures
Hanan Samet; Hardcover; $49
The HPGL
2 and HP RTL Reference Guide : A Handbook for Program Developers
Paperback; $53
The HPGL
2 and HP RTL Reference Guide
Paperback
(Special Order)
The
Inventor Mentor
Programming Object-Oriented 3D Graphics With Open Inventor, Release 2
Josie Wernecke; Paperback; $39
Descriptive information available.
The
Visual TCL Handbook
David H. Young; Paperback; $42
Descriptive information available.
The
Visualization Toolkit : An Object-Oriented Approach to 3-D Graphics
Will Schroeder, et al; Paperback; $54
Descriptive information available.
The
World of GEM
Joe Byrd; Paperback; $28
(Special Order)
Turbo
Pascal With Turtle Graphics
Book and Disk
James Slack; Hardcover; $44
(Special Order)
Using
Graphics to Learn BASIC Programming
(Harper & Row Computer Science and Technology Series)
Tim Barclay; Paperback
(Hard to Find)
Visual
Basic Graphics and Animation
Book and Disk
Marquis Computing; Hardcover
(Hard to Find)
Visual
Basic Graphics Programming
Rod Stephens; Paperback; $45
Descriptive information available.
Visual
Special Effects Toolkit in C
Tim Wittenburg; Paperback; $45
Descriptive information available.
Windows
Animation Programming With C++
Michael J. Young; Paperback; $36
Descriptive information available.
Windows
Graphics Programming With Borland C++
(A Coriolis Group Book)
Loren Heiny; Paperback; $30
Descriptive information available.
Windows
Graphics Programming With Borland C++;
Paperback
(Special Order)
Descriptive information available.
Windows
Hothouse : Creating Artificial Life With Visual C++
Book and Disk
Mark Clarkson; Paperback; $31
Descriptive information available.
Windows
Visualization Programming With C / C++
3D Visualization, Simulation, and Virtual Reality
Book and Disk
Lee Adams; Paperback; $36
Zen of
Graphics Programming
Master the Art of Creating Fast PC Games and Graphics Applications
Michael Abrash; Paperback; $40
Descriptive information available.
Conference Proceedings
Interactive
Systems : Design, Specification, and Verification
1st Eurographics Workshop Bocca Di Magra, Italy, June 1994
(Focus on Computer Graphics)
Fabio Paterno (Editor); Hardcover; $99
(Special Order)