Computer Graphics Programming
(including CG Kernels and Libraries)

 

25 Graphics Programs in Microsoft Basic
Timothy J. O'Malley; Paperback
(Hard to Find)

 

3D Graphics File Formats : A Programmer's Reference
Keith Rule; Paperback; $36
Descriptive information available.

3D Graphics in Pascal
G. Bielig-Schulz, Ch. Schulz; Paperback

3D Interactive Computer Graphics : The Hierarchical Modelling System HIRASP
(Ellis Horwood Series in Computers and Their Applications)

Wim J. Teunissen, Jan Van Den Bos; Hardcover; $75
(Special Order)

3D Java
Chris Laurel; Paperback; $50
Descriptive information available.

3D With HOOPS : Build Interactive 3D Graphics into Your C++ Applications
Wm Leler, et al; Paperback; $50
Descriptive information available.

 

A Practical Introduction to PHIGS and PHIGS Plus
T.L.J. Howard, et al; Hardcover; $41
Descriptive information available.

A Primer for PHIGS
(Wiley Professional Computing)

Fra Hopgood, et al; Paperback
(Hard to Find)

A Primer for PHIGS - C Programmer's Edition
F.R.A. Hopgood; Hardcover
(Hard to Find)

A Simplified Approach to Image Processing : Classical and Modern Techniques in C
(Hewlett-Packard Professional Books)

Randy Crane; Hardcover; $60
Descriptive information available.

An Introduction to Object-Oriented Programming in C++
With Applications in Computer Graphics

Graham M. Seed; Paperback; $54
Descriptive information available.

 

Advanced Animation and Rendering Techniques : Theory and Practice
Alan H. Watt, Mark Watt; Hardcover; $46
Descriptive information available.

Advanced Graphics : Haunted House / Computer Animation
(Write Your Own Program Series)

Marcus Milton; School & Library Binding
(Hard to Find)

Advanced Graphics in C : Programming and Techniques
Nelson Johnson; Paperback
(Hard to Find)

Advanced Graphics on VGA and XGA Cards Using Borland C++
Ian O. Angell, Dimitrios Tsoubelis; Paperback; $45
Descriptive information available.

Advanced Graphics Programming in C and C++
Roger T. Stevens, Christopher D. Watkins; Paperback
(Hard to Find)

Advanced Graphics Programming in Turbo Pascal
Roger T. Stevens, Christopher D. Watkins; Paperback
(Hard to Find)

Advanced Graphics Programming in Turbo Pascal
Book & Disk

Roger Stevens, Christopher D. Watkins; Hardcover
(Hard to Find)

Advanced Graphics Programming Using C / C++
(Coriolis Group Book)

Loren Heiny; Paperback; $31
Descriptive information available.

Advanced Programmer's Guide to SuperVGAs
Book and Disk

George Sutty, Steve Blair; Hardcover
(Hard to Find)

Advanced Programmer's Guide to the EGA / VGA
Book and Disk

George Sutty, Steve Blair; Hardcover
(Hard to Find)

Advanced Programming With the Memotech MTX : Machine Code, Sound, Graphics
Spencer Bateson; Paperback
(Hard to Find)

 

Advances in Object-Oriented Graphics I
Hardcover
(Special Order)

Advances in Object-Oriented Graphics I
(Eurographic Seminars)

E.H. Blake, P. Wisskirchen (Editor); Hardcover; $98
(Special Order)

Algorithm Animation
(ACM Distinguished Dissertations, 1987)

Marc H. Brown; Hardcover; $30

Algorithms and Data Structures : With Applications to Graphics and Geometry
Jurg Nievergelt, Klaus H. Hinrichs; Hardcover; $67
(Special Order)
Descriptive information available.

Algorithms for Graphics and Image Processing
Theodosios Pavlidis; Hardcover
(Hard to Find)

Algorithms for Parallel Polygon Rendering
Paperback
(Special Order)

Algorithms for Parallel Polygon Rendering
(Lecture Notes in Computer Science, Vol 373)

T. Theoharis; Paperback; $18
(Special Order)

Algorithms, Smart Chips and Their Applications
Hardcover
(Hard to Find)

Algorithms, Smart Chips and Their Applications
(Industrial Control, Computers, and Communications Series, Vol 2)

Ferenc Vajda; Hardcover
(Hard to Find)

Applied Graphics Algorithms : Practical Techniques for C++ Programmers
Book and Disk

Marv Luse; Hardcover
(Hard to Find)

Appstudio Graphics Editor
For Users of Microsoft Visual C++ Development System for Windows
(Hands-On Windows Programming Series, Bk 7) Vol 7

Richard P. Braden; Paperback; $14
Descriptive information available.

 

Bitmapped Graphics Programming in C++
Book and Disk

Marv Luse; Paperback; $36
Descriptive information available.

Black Art of 3D Game Programming
Writing Your Own High-Speed 3-D Polygon Video Games

Andre Lamothe; Paperback; $45
Descriptive information available.

Borland C++ Programmer's Guide to Graphics
James W. McCord; Paperback
(Hard to Find)

Borland C++ Text and Graphics Editor Toolbox
Book and 2 5 1/4' Disks
(Borland/Bantam Series)

David Hu; Hardcover
(Hard to Find)

Building a 3D Game Engine in C++
Book and Disk

Brian Hook; Paperback; $36
Descriptive information available.

Building Applications With PEXLIB
Jan Hardenbergh; Paperback; $57
Descriptive information available.

Business Graphics Programming in C++
Book and Disk

John Levine; Hardcover
(Hard to Find)

 

C - Graphics
Paperback; $38
(Special Order)

C for Windows Animation Programming
Lee Adams; Paperback; $36
Descriptive information available.

C Programmer's Guide to Graphics
James W. McCord; Paperback
(Hard to Find)

C++ Real-Time 3D Graphics
Andrew Tyler; Paperback; $58
(Special Order)

 

Computational Geometry and Computer Graphics in C++
Michael J. Laszlo; Hardcover; $54 (Back Ordered)
Descriptive information available.

Computer Graphics : A Programming Approach
Steven Harrington; Hardcover
(Hard to Find)

Computer Graphics : An Object-Oriented Approach to the Art and Science
Book and Disk

Cornel K. Pokorny; Paperback; $50
Descriptive information available.

Computer Graphics -- With 29 Ready-To-Run Programs
David Chance; Unknown Binding
(Hard to Find)

Computer Graphics -- With 29 Ready-To-Run Programs
David Chance; Hardcover
(Hard to Find)

 

Computer Graphics C Version
Donald Hearn, M. Pauline Baker; Hardcover; $63
Descriptive information available.

Computer Graphics for Design : From Algorithms to AutoCAD
Daniel B. Olfe; Hardcover; $61
Descriptive information available.

Computer Graphics for Designers and Artists
Isaac Victor Kerlow, Judson Rosebush; Hardcover; $57

Computer Graphics Environments - Algorithms for Design and Control
Book and Disk

John L. Bradberry; Paperback
Descriptive information available.

 

Computer Graphics Programming : GKS - The Graphics Standard
(Symbolic Computation. Computer Graphics)

Gunter Enderle; Hardcover; $59
(Special Order)

Computer Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)

Computer Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)

Computer Graphics Programming : GKS, The Graphics Standard
G. Enderle; Unknown Binding
(Hard to Find)

Computer Graphics Software Construction : Using the Pascal Language
(Prentice Hall Advances in Computer Science Series)

John R. Rankin; Hardcover
(Hard to Find)

Computer Graphics Using Object-Oriented Programming
Steve Cunningham, et al; Paperback; $54

Computer Graphics With Pascal
Marc Berger; Hardcover; $50
(Special Order)

Create Your Own Games Computers Play
Keith S. Reid-Green; Paperback
(Hard to Find)

 

Designing Groupware for Real-Time Drawing
Saul Greenberg, et al; Paperback; $40
(Special Order)

DirectDraw Programming
Bret Timmins; Paperback; $36
Descriptive information available.

Dynamical Systems and Fractals : Computer Graphics Experiments With Pascal
Karl-Heinz Becker, et al; Hardcover; $75
(Special Order);
Descriptive information available.

Dynamical Systems and Fractals : Computer Graphics Experiments With Pascal
Karl-Heinz Becker, et al; Paperback; $26
Descriptive information available.

 

Effective TCL : Writing Better Programs in TCL and TK
(Addison-Wesley Professional Computing Series)

Mark Harrison, Michael J. McLennan; Paperback; $39
Descriptive information available.

EGA/VGA : A Programmer's Reference Guide
(Computing That Works)

Bradley Dyck Kliewer; Paperback
(Hard to Find)

 

Fast Algorithms for 3D-Graphics
Book and Disk

Georg Glaeser; Paperback; $55
Descriptive information available.

Formal Specification of Interactive Graphics Programming Languages
William R. Mallgren; Textbook Binding
(Hard to Find)

From Pixels to Animation : An Introduction to Graphics Programming
Book and Disk

James Alan Farrell; Paperback; $45
Descriptive information available.

From Pixels to Animation : An Introduction to Graphics Programming
James Alan Farrell; Unknown Binding
(Hard to Find)

Fundamental Algorithms for Computer Graphics
(NATO ASI Series F : Computer and Systems Science, Vol 17)

R.A. Earnshaw (Editor); Textbook Binding
(Hard to Find)

 

Game Graphics in C++
Book and Disk

Len Dorfman; Paperback; $31
Descriptive information available.

Getting Graphic : Programming Fundamentals in C and C++
Book and Disk

Mark Finlay; Paperback
(Hard to Find)

Getting Graphic II : More Complex Algorithms
Don Fudge; Paperback
(Hard to Find)

GKS Theory and Practice
(Eurographic Seminars)

P.R. Bono; Hardcover; $49
(Special Order)

GKS Theory and Practice
Unknown Binding
(Hard to Find)

GLIB -- A Multi-Device Graphic Library
S. G. Miller; Unknown Binding
(Hard to Find)

 

Graphics Programming and Animation
Peder Jungck; Paperback; $30
Descriptive information available.

Graphics Programming and Animation
Peder Jungck; Paperback; $30
(Special Order)

Graphics Programming in C
(The C Programmers Reference Guide Series)

Peter G. Aitken; Paperback
(Hard to Find)

Graphics Programming in C : A Comprehensive Resource for Every C Programmer
Covers CGA, EGA, and VGA Graphic Displays and Includes a Complete Toolbox

Roger T. Stevens; Paperback
(Hard to Find)

Graphics Programming in C for the IBM PC
Jeffrey Cooper; Paperback
(Hard to Find)

Graphics Programming in Turbo C
Leendert Ammeraal; Paperback; $45
Descriptive information available.

Graphics Programming in Turbo C 2.0
Ben Ezzell; Paperback
(Hard to Find)

Graphics Programming in Turbo C++
Ben Ezzell; Paperback
(Hard to Find)

Graphics Programming in Turbo Pascal 6.0
Ben Ezzell; Paperback; $25
(Special Order)

Graphics Programming in Turbo Pascal 6.0
Paperback
(Special Order)

Graphics Programming in Windows
Charles Petzold; Paperback
(Hard to Find)

 

Graphics Programming Powerpack
Book and Disk

Michael Jones; Hardcover
(Hard to Find)

Graphics Programming Solutions
(J. Ranade Workstation Series)
Book and Disk

Julio Sanchez, Maria P. Canton; Hardcover; $60
(Special Order)
Descriptive information available.

Graphics Programming Solutions
Paperback Book and Disk
(J. Ranade Workstation Series)

Julio Sanchez, Maria P. Canton; Hardcover
(Hard to Find)

Graphics Programming With Direct3D : Techniques and Concepts
Rob Glidden; Paperback; $36
Descriptive information available.

Graphics Programming With Microsoft C
Roger T. Stevens; Paperback
(Hard to Find)

Graphics Programming With Microsoft C 6.0
(Book and Disc)

Mark Mallett; Hardcover
(Hard to Find)

Graphics Programming With Microsoft C and Microsoft Quick C : A Comprehensive Guide
Richard Wilton; Paperback
(Hard to Find)

Graphics Programming With Microsoft C and Microsoft Quick C
Kris Jamsa; Paperback
(Hard to Find)

Graphics Programming With PHIGS and PHIGS Plus
(Hewlett Packard)

Joseph E. Kasper, David Arns; Paperback; $53
Descriptive information available.

Graphics Programming With Turbo Pascal
Book and Disk

Murat Tanik; Hardcover; $25
(Special Order)

GRPHX : A High-Level System of Graphics Routines, Version 1.6
J.W. Oler, D.P. Jordan; Paperback; $11
(Special Order)

 

High-Performance C Graphics Programming for Windows
Lee Adams; Paperback
(Hard to Find)

High-Performance C Graphics Programming for Windows
Paperback
(Hard to Find)

High-Performance CAD Graphics in C
Lee Adams; Paperback; $27
(Special Order)

High-Performance CAD Graphics in C
Lee Adams; Hardcover
(Hard to Find)

High Performance Graphics in C
Paperback
(Special Order)

High-Resolution Computer Graphics Using C
Ian O. Angell; Paperback; $50

High-Resolution Computer Graphics Using Fortran 77
Ian O. Angell, Gareth Griffith; Paperback; $56

High-Resolution Computer Graphics Using Pascal
Ian O. Angell, Gareth Griffith; Paperback
(Hard to Find)

How to Program Your IBM PC Color and Graphics
Carl Shipman; Paperback; $25
(Special Order)

 

Instant VB Animation
Michele Leroux; Paperback; $31
Descriptive information available.

Integrated Computer Graphics With C
Bruce Mielke; Hardcover
(Hard to Find)

Interactive Computer Graphics : a Top-Down Approach With OpenGL
Edward Angel; Hardcover; $55

Interactive Computer Graphics : Data Structures, Algorithms, Languages
Wolfgang. Giloi; Hardcover; $60
(Special Order)

Interactive Computer Graphics : Functional, Procedural and Device-Level Methods
Peter Burger, Duncan Gillies; Hardcover; $53

ILP : Intermediate Language for Pictures
Unknown Binding
(Hard to Find)

Introduction to Graphics Programming for Windows 95 : Vector Graphics Using C++
Michael J. Young; Paperback; $36
Descriptive information available.

Introduction to CGI / Perl : Getting Started With Web Scripts
Steven E. Brenner, Edwin Aoki; Paperback; $18
Descriptive information available.

Introduction to the Graphical Kernel System GKS
Paperback
(Special Order)

Introduction to the Graphical Kernel System GKS
(Automatic Programming Information Centre Studies in Data Processing, No 28)

F.R.A. Hopgood; Paperback; $44
(Special Order)

 

Lee Adams' Supercharged C++ Graphics
(Applied C Graphics Series)

Lee Adams; Paperback; $25
(Special Order)

Lee Adams' Supercharged C++ Graphics
(Applied C Graphics Series)

Lee Adams; Hardcover; $35
(Special Order)

Lee Adams' Visualization Graphics in C
Lee. Adams; Hardcover; $37
(Special Order)
Descriptive information available.

Lee Adams' Visualization Graphics in C
Lee Adams; Paperback; $24

 

Macintosh Graphics in Modula-2
Russell L. Schnapp; Paperback; $20
(Special Order)

Methodology in Computer Graphics : Seillac I
Guedji; Textbook Binding
(Hard to Find)

Methodology of Interaction : Seillac II
Unknown Binding
(Hard to Find)

Methodology of Window Management
(Eurographics Seminars, Tutorials and Perspectives in Computer Graphics)

F.R.A. Hopgood (Editor); Hardcover
(Hard to Find)

Microcomputer Graphics : Techniques and Applications
Donald Hearn; Hardcover; $31
(Special Order)

Microcomputer Graphics : Using Pascal
Richard Halpern; Paperback

Microcomputer Graphics and Programming Techniques
Harry Katzan; Textbook Binding
(Hard to Find)

Microcomputer Graphics Using Pascal for the IBM PC and Compatibles
Richard Halpern; Paperback; $20
(Special Order)

Microsoft Win 32 Programmer's Reference Library
Window Management and Graphics Device Interface Vol 5

Paperback
(Hard to Find)

Microsoft Windows : Multimedia Programmer's Reference
(Microsoft Windows Programmer's Reference Library)

Microsoft Corporation; Paperback
(Hard to Find)

Microsoft Windows Multimedia Authoring and Tools Guide
(Microsoft Windows Programmer's Reference Library)

Microsoft Corporation; Paperback
(Hard to Find)

 

Morphing on Your PC
Book and 2 Disks

David K. Mason; Paperback

Moving Graphics
(Write Your Own Program)

M. Milton; School & Library Binding
(Hard to Find)

Multiprocessor Methods for Computer Graphics Rendering
Scott Whitman; Hardcover; $65
(Special Order)

 

Net Warriors in C : Programming 3D Multi-Player Games in C
(Book and CD ROM)

Joe Gradecki; Hardcover; $31
Descriptive information available.

Net Warriors on the Mac : Creating 3D Games on the MacIntosh Using C
Howard Shere; Paperback
(Hard to Find)

 

Objectcraft
Paperback
(Special Order)

Object-Oriented and Mixed Programming Paradigms
New Directions in Computer Graphics
(Focus on Computer Graphics)

Peter Wisskirchen (Editor); Hardcover; $62
(Special Order)

Object-Oriented Graphics : From GKS and PHIGS to Object-Oriented Systems
(Symbolic Computation)

Peter Wisskirchen; Hardcover; $56
(Special Order)

Object-Oriented Graphics Programming in C++
Book and Disk

Roger T. Stevens; Paperback; $36
Descriptive information available.

Object-Oriented Graphics Programming in C++
Roger T. Stevens; Unknown Binding
(Hard to Find)

Object-Oriented Programming for Graphics
(Focus on Computer Graphics)
C. Laffra; Hardcover; $75
(Special Order)

Object-Oriented Ray Tracing in C++
(Wiley Professional Computing)

Nicholas Wilt; Paperback; $33
Descriptive information available.

Object-Oriented Ray Tracing in C++
Book and Disk

Nicholas Wilt; Paperback; $63
Descriptive information available.

Official Superbase 4 Window Developer's Guide
Fred Dalglesh; Paperback
(Hard to Find)

 

Open Inventor C++ Reference Manual
The Official Reference Document for Open Inventor, Release 2

Paperback; $46
Descriptive information available.

OpenGL Programming for the X Windows System
Mark J. Kilgard; Paperback; $40
Descriptive information available.

OpenGL Programming for Windows 95 and Windows NT
Ron Fosner; Paperback; $40
Descriptive information available.

OpenGL Programming Guide
The Official Guide to Learning OpenGL, Release 1

Jackie Neider, et al; Paperback; $31
Descriptive information available.

OpenGL Programming Guide
The Official Guide to Learning OpenGL, Version 1.1

Mason Woo, et al; Paperback; $44
Descriptive information available.

OpenGL Reference Manual
The Official Reference Document for OpenGL, Release 1

OpenGL Architecture Review Board; Paperback; $31
Descriptive information available.

OpenGL Reference Manual
The Official Reference Document to OpenGL, Version 1.1

OpenGL Architecture Review Board, et al; Paperback; $37
Descriptive information available.

OpenGL Superbible
The Complete Guide to OpenGL Programming for Windows NT and Windows 95

Richard S., Jr Wright, Michael Sweet; Paperback; $54
Descriptive information available.

 

Oric Atmos and Oric 1 Graphics and Machine Code Techniques
Geoff Phillips; Hardcover; $9
(Special Order)

OS/2 Presentation Manager GPI
Graphics Programming Guide to the 32-Bit Operating System
(VNR's OS/2 Series)

Graham C. E. Winn; Paperback; $40
Descriptive information available.

OS/2 Presentation Manager GPI : A Programming Guide to Text, Graphics, and Printing
Graham C.E. Winn; Paperback
(Hard to Find)

 

PC Graphics With GKS : Introduction to Graphics Standards
(GKS, GKS-3D, PHIGS, CGI, and CGM and to Graphics Programming)

Peter R. Bono; Paperback; $73
(Special Order)

PEXLIB : A Reference Manual
Mark Graff; Paperback; $34
(Special Order)
Descriptive information available.

PEXLIB : A Tutorial
Paula Womack; Paperback; $45
Descriptive information available.

PEXLIB Programming Manual
Tom Gaskins; Paperback
(Hard to Find)

PHIGS and PHIGS Plus
John W. Blake (Editor); Hardcover; $64
(Special Order)

PHIGS by Example
W.A. Gaman, W.A. Giovinazzo; Hardcover; $40
(Special Order)

PHIGS by Example
Hardcover
(Special Order)
Descriptive information available.

PHIGS Programming Manual
Paperback
(Special Order)
Descriptive information available.

PHIGS Reference Manual
Linda Kosko (Editor); Paperback; $40
(Special Order)

 

Photo-Based 3D Graphics in C++
Compositing, Warping, Morphing and Other Digital Special Effects
Book and Disk

Tim Wittenburg; Paperback; $40
Descriptive information available.

Photographic Imaging Techniques in C++ for Windows and Windows NT
Book and CD-ROM : For Windows and Windows NT
Book and CD-ROM

Craig A. Lindley; Paperback; $40
Descriptive information available.

Photorealism and Ray Tracing in C
Book and Disks

Christopher Watkins; Hardcover
(Hard to Find)

Picture Perfect Programming in AppleSoft Basic
Thomas Mason, et al; Paperback
(Hard to Find)

Postscript Language Program Design
Adobe Systems Inc., Glenn C. Reid; Paperback; $24

Postscript Language Tutorial and Cookbook
Inc. Adobe Systems; Paperback; $22
Descriptive information available.

 

Power Graphics Programming
Michael Abrash; Paperback
(Hard to Find)

Power Graphics Using Turbo C++
Namir Shammas; Paperback; $22
Descriptive information available.

Power Graphics Using Turbo C++
Keith Weiskamp; Unknown Binding
(Hard to Find)

Power Graphics Using Turbo Pascal 6
Coriolis Group Book

Keith Weiskamp, Loren Heiny; Paperback; $27
(Special Order)

Power GUI Programming With Visualage for C++
Hiroshi Tsuji (Editor), et al; Paperback; $50
Descriptive information available.

Power Programming : The IBM XGA
Jake Richter; Unknown Binding
(Hard to Find)

Power Programming : The IBM XGA
Jake Richter; Paperback
(Hard to Find)

 

Practical Computer Vision Using C
(Wiley Professional Computing)

James R. Parker; Paperback; $34
Descriptive information available.

Practical Digital Video With Programming Examples in C
(Wiley Professional Computing)

Phillip E. Mattison; Paperback; $36
Descriptive information available.

Practical Programming in TCL and TK
Book and Disk

Brent B. Welch; Paperback; $39
Descriptive information available.

Practical Ray Tracing in C
Book-Disk
(Wiley Professional Computing)

Craig A. Lindley; Paperback; $45
Descriptive information available.

Primer for PHIGS
Paperback
(Hard to Find)

Primer for PHIGS
(Wiley Professional Computing)

F.R.A. Hopgood, D.A. Duce; Paperback
(Hard to Find)

Professional Graphics Programming in the X Window System
Eric F. Johnson, Kevin Reichard; Paperback
(Hard to Find)

 

Programmer's Geometry
Adrian Bowyer; Textbook Binding
(Hard to Find)

Programmer's Guide to PC and PS/2 Video Systems
Maximum Video Performance From the EGA, VGA, HGC, and MCGA

Richard Wilton; Paperback
(Hard to Find)

Programmer's Guide to PC Video Systems
(Microsoft Press Programming Classic)
Richard Wilton; Paperback
(Hard to Find)

Programmer's Guide to the Hercules Graphics Cards
David B. Doty; Paperback; $25
(Special Order)

 

Programming for Graphics Files in C and C++
John Levine; Paperback; $27
Descriptive information available.

Programming for Graphics Files in C and C++
Book and Disk

John R. Levine; Paperback
Descriptive information available.

Programming for Graphics Files in C and C++
Disk

John R. Levine; Hardcover
Descriptive information available.

Programming Halo Graphics in C
Robert J. Traister; Paperback
(Hard to Find)

Programming in 3 Dimensions
Hardcover
(Special Order)

Programming in PHIGS
Valerie Clark; Paperback
(Hard to Find)

Programming Portable Graphics Applications in C++
Francois Pecheux, Arnaud Compan; Paperback
(Hard to Find)

Programming Principles in Computer Graphics
Paperback
(Special Order);
Descriptive information available.

Programming Principles in Computer Graphics
(Wiley Professional Computing)

Leendert Ammeraal; Paperback; $40
Descriptive information available.

Programming Python
(Nutshell Handbook)

Mark Lutz; Paperback; $40
Descriptive information available.

Programming the OS/2 Presentation Manager
The Microsoft Guide to Writing Applications for OS/2 Graphical Windowing Environment

Charles Petzold; Paperback
(Hard to Find)

Programming With Graphics
Garry Marshall; Hardcover
(Hard to Find)

Programming with Graphics
G. J. Marshall; Unknown Binding
(Hard to Find)

Programming With Visualage for C++ for Windows
Marc Carrel-Billiard, et al; Paperback; $45
Descriptive information available.

Prolog Programming and Applications
W.D. Burnham, A.R. Hall; Paperback
(Hard to Find)

 

Radiosity : A Programmer's Perspective
(Wiley Professional Computing)

Ian Ashdown; Paperback; $40
Descriptive information available.

Radiosity : A Programmer's Perspective
(Wiley Professional Computing)

Ian Ashdown; Hardcover; $15
(Special Order);
Descriptive information available.

Rapid Turbo Pascal Graphics Tutor
With Disk

S.J. Abas; Hardcover; $38
(Special Order)

Ray Tracing and Radiosity Algorithms for Photorealistic Image Synthesis
Adrianus Johannes Franciscus Kok; Paperback; $58
(Special Order)

Real-Time Animation Tool-Kit in C++
Book and CD-ROM

Rex E. Bradford; Paperback; $45
Descriptive information available.

 

Spectrum Graphics
Nick Hampshire; Unknown Binding
(Hard to Find)

Spectrum Graphics Machine : An Advanced Machine Code Toolkit
Stuart Nicholls; Hardcover; $12
(Special Order)

Stereogram Programming Techniques
Christopher D. Watkins, Vincent Mallette; Paperback; $27
Descriptive information available.

Supercharged C Graphics : A Programmer's Source Code Toolbox
Lee Adams; Paperback; $25
(Special Order)

Supercharged Graphics : A Programmer's Source Code Toolbox
Lee Adams; Paperback; $22
(Special Order)

Super VGA Graphics : Programming Secrets
Book and Disk

Steve Rimmer; Hardcover; $45
Descriptive information available.

Super VGA Graphics : Programming Secrets
Book and Disk

Steve Rimmer; Paperback; $33
Descriptive information available.

 

Teach Yourself Graphics Programming in 21 Days
Namir Clement Shammas; Paperback
(Hard to Find)

The Art of Computer Graphics Programming
A Structured Introduction for Architects and Designers

William J. Mitchell, et al; Paperback

The C Graphics Handbook
Roger T. Stevens; Hardcover
(Hard to Find)

The C Graphics Handbook
Roger T. Stevens; Paperback
(Hard to Find)
Descriptive information available.

The C++ Graphics Programming Handbook
Roger T. Stevens; Paperback; $36

The Design and Analysis of Spatial Data Structures
Hanan Samet; Hardcover; $49

The HPGL 2 and HP RTL Reference Guide : A Handbook for Program Developers
Paperback; $53

The HPGL 2 and HP RTL Reference Guide
Paperback
(Special Order)

The Inventor Mentor
Programming Object-Oriented 3D Graphics With Open Inventor, Release 2

Josie Wernecke; Paperback; $39
Descriptive information available.

The Visual TCL Handbook
David H. Young; Paperback; $42
Descriptive information available.

The Visualization Toolkit : An Object-Oriented Approach to 3-D Graphics
Will Schroeder, et al; Paperback; $54
Descriptive information available.

The World of GEM
Joe Byrd; Paperback; $28
(Special Order)

Turbo Pascal With Turtle Graphics
Book and Disk

James Slack; Hardcover; $44
(Special Order)

 

Using Graphics to Learn BASIC Programming
(Harper & Row Computer Science and Technology Series)

Tim Barclay; Paperback
(Hard to Find)

 

Visual Basic Graphics and Animation
Book and Disk

Marquis Computing; Hardcover
(Hard to Find)

Visual Basic Graphics Programming
Rod Stephens; Paperback; $45
Descriptive information available.

Visual Special Effects Toolkit in C
Tim Wittenburg; Paperback; $45
Descriptive information available.

 

Windows Animation Programming With C++
Michael J. Young; Paperback; $36
Descriptive information available.

Windows Graphics Programming With Borland C++
(A Coriolis Group Book)

Loren Heiny; Paperback; $30
Descriptive information available.

Windows Graphics Programming With Borland C++;
Paperback
(Special Order)
Descriptive information available.

Windows Hothouse : Creating Artificial Life With Visual C++
Book and Disk

Mark Clarkson; Paperback; $31
Descriptive information available.

Windows Visualization Programming With C / C++
3D Visualization, Simulation, and Virtual Reality
Book and Disk

Lee Adams; Paperback; $36

 

Zen of Graphics Programming
Master the Art of Creating Fast PC Games and Graphics Applications

Michael Abrash; Paperback; $40
Descriptive information available.


Conference Proceedings

 

Interactive Systems : Design, Specification, and Verification
1st Eurographics Workshop Bocca Di Magra, Italy, June 1994
(Focus on Computer Graphics)

Fabio Paterno (Editor); Hardcover; $99
(Special Order)